Originally Written By Jefferson Wagner
©1994
Illustration
Peter Carpenter - Layout Greg Carpenter
Updated by the crew
of Movie Gun Services, LLC 2006
This
guideline is intended to be utilized by property department persons,
actor / stunt players and others using blank-fire adapted weapons.
The following can and should also be utilized where blank-fire
non-guns will be used.
Safety on the set is
everyone's responsibility.
If you see an unsafe condition, say something!
This manual
has been distributed to:
- B.A.T.
F. - Los Angeles office
- California
State Fire Marshal's Office - Sacramento, CA
- D.O.J.
- Sacramento, CA Automated Fire Arms Division
- I.A.
Local 44 - Los Angeles, CA
- IA Local
891 - Vancouver, B.C. CANADA
- Los Angeles
City Fire Dept. - Film Unit
- Los Angeles
County Fire Dept. - Public Relations
- Screen
Actors Guild
Copies of
the current version as presented has been distributed to:
- BATFE
- NYC Office
- NYS Office
of the State Fire Marshal - Albany, NY
- NYS Division
of Police - Albany, NY
- NYPD-TV/Movie
Gun Unit - Flushing, NY
- Nassau/Suffolk
Police Dept - Special Services
- Nassau/Suffolk
Fire Marshal's Offices
This material
is in no way an endorsement by any of the above entities.
The following is only recommendations.
Every
production you work on will be different in terms of the personnel,
cast & crew, location, weather, etc. The caliber of the firearms
will differ as well as the blank ammunition operating them. Keeping
these factors in mind, let's always practice practical safety.
Practical safety, together with common sense, must be the
true director on the set. Your coworkers will be grateful
when you show command presence while making safety decisions.
ACTORS ON-SET PROCEDURES
TREAT EVERY GUN AS
IF IT WERE LOADED!
May an Actor has been killed by a blanked firearm.
In the past,
some operators and prop persons have instructed actors to raise
the firearm above their heads after they hear, "Cut". There are
several good reasons that this practice should change.
There could
be a malfunction of the firearm and a "hang-fire" or
late discharge, or the actor/stunt player might accidentally pull
the trigger and discharge another blank while in the raised up
position. The probability of injury to the actor/stunt player
and crew is greater, because:
1 The gas
release is close to your eyes and ears because it is at head level.
2. The gas
release may be close to another cast or crew member's head and
face.
3. Spent
cases ejected from semi-auto pistols, assault weapons and machine
guns can strike actors/stunt players about the head and face,
or go down a shirt or blouse causing severe burns.
4. While
raising and lowering the firearm, it inadvertently gets aimed
at the Gun Wrangler, who may be approaching.
5. Often,
when an actor/stunt player aims away from the Gun Wrangler for
safety, he may now be directing it toward another person to his
or her side.
6. The "lowered"
position is a more relaxed position for the actor/stunt player.
Fewer muscle groups are used than in the raised position. If there
is a discharge, it will now be directed at the ground and if the
spent case is ejected there is less chance it will strike someone.
PROP MASTER
/ GUN WRANGLER
Basic rules while operating all blanked firearms or blank-fire
non-guns on the set:
- Consider
discharge zones. Do NOT point near crew members or cast. Blanked
guns can kill. Blank-fire Non-Guns can injure.
- Consider
a firearm ALWAYS loaded until YOU unload it after retrieving
it from the actor/stunt player.
- Do NOT
depend on firearm safety mechanisms. Revolvers and some semi-auto
pistols don't have them; Glock pistols safety mechanisms are
actually in the trigger. Wather PPK's do not have a slide lock.
AK47's do not have a bolt-hold-open catch.
- Check
that internally threaded or externally mounted barrel restrictors
are fitted properly and that the flash suppressor itself is
firmly secured and not cracked. Check them for tightness often.
If one dislodges, it could strike someone and kill them.
- Make sure
everyone in the vicinity is wearing ear protection. People on
camera can wear "foamies" or wax plugs. ALWAYS offer ear protection
regardless of shooting on a Sound Stage or outdoors.
- Carry
guns to action positions UNLOADED. Only load when everything
is to YOUR satisfaction. Everyone's safety is your responsibility.
- Look
the actor in the eye and notify him or her that the weapon is
"HOT" and ready to fire when the trigger is pulled. Tell them
to leave their trigger finger in the "ready position" until
when the discharge is needed. In
a loud voice, notify crew that weapon is "HOT."
- Make eye
contact with everyone involved with the shot. Instruct the actor
/ stunt player that in the event of a malfunction or jam, to
raise his/her hand and then lower the weapon away from the face
and point it towards the ground.
- Spend
every moment of downtime between "takes" to inspect,
clean and oil every gun. Doing so will prevent surprises. If
it is broken or fails in any way, remove it from the set immediately.
 

REPLICA WEAPONS
Quite often
production calls for the cast and crew, stunt players or extras
to carry replica firearms. On almost every set I have worked,
these props have been treated with complete disregard. This
shows a very unprofessional attitude. These are not cheap
and can be damaged beyond repair if mishandled or dropped.
The working
replica gun's value has increased in the past several years
due to the new state and federal importation laws. (Most replica
guns are imported.) Replica firearms should be treated with
the same respect as operating forearms. Actors/stunt players
should NOT "dry" fire or operate charging mechanisms until told
to do so by a production authority.
RUBBER WEAPONS
Rubber
weapons, which cost between $150 and $300 apiece were designed
to be carried by stunt persons during falls and fight scenes.
Most rubber guns look like the real thing. Treat them with the
same respect you would a real firearm. Sure, it's fun to "fast
draw" these props or point them at your buddy, but think of how
others around you view this activity. The image you portray on
the set is the image others rely on when considering you for possible
future work.

WHAT
ACTUALLY OCCURS WHEN A WEAPON IS FIRED
- BLANK
DISCHARGE-
- The
trigger is depressed (pulled) and the hammer is released to
strike the firing pin
- The pin
moves with enough energy forward through the breach face and
into the cylinder of a revolver, breach of a pistol, shotgun,
or the receiver of machine gun or assault weapon.
- The pin
strikes the rear of the blank cartridge on it's primer.
- The primer
ignites the powder inside the cartridge and burning of the powder
begins.
- As the
gas generated by the burning powder inside the cartridge expands,
it pushes forward and forces out wadding in revolver and shotgun
blanks and forces open the crimp of semi-auto pistols and assault
weapon blanks.
- This
gas continues burning and expanding as it enters the barrel.
In some semi-automatic and full automatic weapons,
some gas is diverted to recycle the bolt and discharge the expended
blank. In other semiautomatic and automatic weapons, a restrictor
is machined into the barrel to restrict gases escape out of
the barrel and back to operate the bolt and extraction process.
In revolvers, pump action shotguns, breach or receiver fed shotguns
and bolt action rifles, all the gas leaves the end of the barrel
with paper or cardboard wadding, burnt and unburt gun powder
particles, as well as brass particles expelling out of the muzzle.
- Blanks
are notoriously dirty, and when fired they leave a tremendous
amount of residue inside the barrel of the gun. As this residue
builds up, eventually the gun will fail to function and require
a thorough cleaning.

How
Far Away IS Safe?
As described
on above, the release of burning gas, blank wadding materials and
brass particles from the crimp are elements of possible injury.
There are so many variations of firearms and combinations of blanks
used that we would need volumes to describe all the possibilities.
Common sense must be used. Some of the blank ammunition boxes have
disclaimers that state, "unsafe within 20 feet." This is the manufacturer's
"safe" distance. Often the action being filmed calls for shots to
be fired within 5 to 10 feet of another actor/stunt player. It is
my suggestion to NEVER exceed the manufacturers recommendations
for standoff printed on the box containing the blanks. Most
military surplus blanks are not suitable for film or state wok because
of their intended purpose. Never use no-name or white box blanks.
Only use those produced by a reputable manufacturer.
If there
are no safety distances printed on the box, or you are unsure,
check the blanks yourself. It is even a good idea to test one
blank from every box.

A
safe-check procedure or test-fire display should demonstrate a
safe distance for a discharge. Set up a "C" stand with an arm
out and hang a piece of white tissue paper from it. Stand back
at the distance the director wants and discharge the firearm.
Upon firing, if the tissue paper is shattered apart, step back
a few feet. When the tissue no longer disintegrates from
the shot, check for powder burns. If need be back up a few more
steps. Finally, of course, you will "cheat" the point of aim by
actually firing the firearm away from the other actor/stunt player.
NEVER,
under any circumstance aim or shoot toward the head and
face of another person. The weapon should ALWAYS be "cheated"
or deflected away from the actor. If at all possible, arrange
for the actor being shot to wear sunglasses. If it is a bit-part,
there shouldn't be a problem making the recommendation.

"Common
sense" guidelines that should be understood and practiced by the
prop master/Gun Wrangler
He or she
should:
- Instruct
actors/stunt players in the proper use and function of the
firearm they will be operating. Some actors have never before
used a firearm. It is up to the Gun Wrangler to get everyone
up to speed. If the Gun Wrangler cannot properly train an
actor or stunt player to operate a firearm, he/she must inform
the director or assistant director that a problem exists and
make the necessary adjustments.
- Have
current and valid licenses or permits and be qualified to
work with the types of firearms in possession and operation,
whether the firearms are privately owned or company rented.
- As the
responsible party for distributing the firearms on the set,
be sure that no one else is distributing any firearms. If
it is necessary for another person to assist in the distribution
of firearms, the Gun Wrangler assumes the responsibility of
making sure the assistant is qualified under all local, state
and federal laws. Remember, the firearms are under your direct
control at all times, even when an actor holds them.
- Inspect
the firearm's cylinder, breach, receiver and barrel for any
contamination before loading any blanks. A loose restrictor
can dislodge and kill someone.
- Only
load the firearms prior to actual use for filming and just
before handing them off to an actor.
- Make
people aware that firearms are being loaded when installing
the blank cartridges, and insist that actors/stunt players
involved with the firing of the said firearm to watch the
loading process. Explain the process and the dangers involved
again.
When the
"big scene" calls for a plethora of operation firearms, it is
suggested that you pace yourself in the following ways:
1. Have a walk-through and safety meeting before filming. Involve
all crew members and actors who will be on set.
2. Determine which firearms are most reliable, and have those
placed with actors closest to the camera.
3. Discuss with actors/stunt players the safety procedures with
regard to firearms. There is no harm in checking everyone a second
time, one-on-one.
4. Instruct the director or assistant director about safe zones
of fire; i.e. brass, gas and wading.
5. Ask the director or assistant director as to their wishes in
case of firearm malfunction during filming:
a. Have
the actor/stunt player continue with the scene, with his/her
finger in "ready" position (out of the trigger guard and along
side the gun, or
b. Have the actor stop and announce, "Dud" or "Stop."
6. Make sure
everyone involved understands the same malfunction signal. Chances
are there may be a pyrotechnic special effect going on in the
scene and you will only have one chance to "get it." Remember
to practice common sense.
7. When the Gun Wrangler/ prop master hears, "Cut!" after the
"big scene" or when there is a malfunction of a firearm,
he/she should retrieve the malfunctioning firearm first, then
the others in the predetermined order.
8. Do NOT
permit any actor/stunt player to try to repair a malfunctioning
firearm. Do not allow them to hang onto the firearms between "takes."
Always lock them up in your "Gun Box" anytime you are
not in attendance to them or cannot maintain direct oversight.
9. Never
allow anyone but yourself to acquire and dispense blanks. Always
keep your supply of blanks locked up in a separate "Ammo
Box."
Diagrams
of various types of firearms





ON-SET
GLOSSARY
Action -
Not to be confused with what the Director says. This is the general
term for the working components of a gun.
Ammo
- An abbreviated term for ammunition, which is an object that
is propelled out of a gun. A.k.a. round or bullet.
Ammo Box
- A lockable metal or heavy wooden box in which blank cartridges
are stored while ON-SET.
Assault Weapon
- A type of semi-automatic firearm that has the look and operation
of a military firearm.
Barrel Restrictions - Steel insert secured inside of a barrel
or an adapter attached to the outside of a barrel, at the muzzle
to restrict the burning gases to create back-pressure to operate
the bolt/slide and eject empty brass. Sometimes preferred to as
the "PILL."
B. F. A. - Used by the industry to describe "live" weapons
used in the entertainment industry - "Blank Fire Adapted."
Blank - Term for a round or cartridge that is assembled with powder
but without a projectile.
Bolt - That part of a long gun which takes a round forward into
the receiver, into the chamber for discharge and then brings the
spent round's brass back for ejection.
Brass - The metal most often used as the case or cartridge of
a blank or bullet.
Centerfire - Bullet or blank that discharges when struck in the
rear and center
Bullet -
A misused catchall term for cartridge (case & projectile)
or just the projectile.
Charge - Sometimes refers to a blank cartridge. Also reference
to the act of injecting a round into the receiver, i.e. "charging
the firearm."
DAG - A brand
of blank ammunition that is manufactured in Germany that uses
a plastic lip.
Discharge - To shoot, or to fire, to expel, to discharge a round
or blank from a gun.
Dummy Round
- A cartridge that looks real to camera but is "inert" (i.e. no
powders or primers). Because these look real to the untrained
eye, never leave them laying around.
Firearm- Regulation term for a "live" gun which includes
revolvers, pistols, shotguns, and rifles.
Flash Suppressor - A fixture attached to the end of a barrel that
limits by dispersion, the amount of flash that is visible coming
straight out of the muzzle when the gun is fired.
Foamies - A general term for foam inserts placed into the ears
to reduce the gunshot decibel level and protect one's hearing.
A.k.a."ear plugs"
Full Auto - A gun that fires continuously with one pull of the
trigger and continues firing until the magazine is empty, or until
the trigger is released.
Gun - The general term used to refer to all types of firearm shaped
props.
Gun Box -
A lockable metal or heavy wooden box with wheels where guns are
stored between "takes."
Gun Wrangler
- A licensed contractor who is the actual possessor of blanked
"live" firearms and has complete control over them at
all times. He or she has the last word as to whether a SET-UP
is safe or not.
Magazine
- The magazine is a device which holds extra cartridges in a firearm.
There are internal magazines and external detachable magazines
as well as tubular magazines.
Pistol -
A gun usually held in one hand that fires automatically
Prop Master
- The over-all responsible person representing the production
company with regard to all properties, both owned and rented.
Projectile
- The cartridge component that travels out of the barrel.
Revolver - A gun which contains a multi-chambered cylinder that
rotates inside the frame to present a cartridge for the firing
pin to strike, when in-line with the barrel.
Round - Another
misused word the refers to a cartridge or "bullet."
Safety- On a gun, a mechanism or device that is supposed to render
the gun inoperable. DON'T DEPEND ON THEM.
Setaquette - A slang word that Mr. Wagner use's to describe a
person's behavior on a movie set. (Etiquette)
Semi Auto - Pistols and assault weapons that discharge each time
the trigger is pulled. One pull, one shot, until the magazine
is empty.
Shotgun - A long gun that releases lead or steel pellets in a
group instead of a bullet.
Slide - The
reciprocating part of a semiautomatic pistol that strips the round
from the magazine, feeds the round into the chamber, and with
it's extractor, expels the fired case.
Weapon - General term that includes all guns and anything that
can be used to assault another person, as a group.
REPRINTING
OF THIS MANUAL IS GRANTED AS LONG AS CREDIT IS GIVEN 'TO THE AUTHOR,
JEFFERSON WAGNER AND ACKNOWLEDGE MOVIE GUN SERVICES AS THE SOURCE.
Background
of the original author
Jefferson
Wagner, 1994
Former
L.A. Co. Sheriff Deputy reserve level I
Current Cal. D.O.J. Basic firearms course provider
Current B.A.T.F. Class III Lic.
Current Cal. D.O.J. Machine gun lic.
Current Cal. D.O.J. Assault weapon lic.
Current Cal. D.O.J. Short barrel shotgun, short barrel rifle lic.
Current Cal. State fire marshal pyrotechnic operators 3 card
Credits in over 100 feature films, foreign and domestic for stunts
and weapons handling
Member S.A.G. 13 years
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